Most people understand what I mean when I say Yahtzee. You roll dice and try to create sets, with the ability to reroll any number of dice a set number of times. But, what is reverse yahtzee?
The first ever game that I designed was thirtysix. I made it with a handful of dice and a grid drawn on the back of the paper bag the dice came in. Now, I have a game called Bloc and this is the story of how one became the other.
Looks cool, doesn't it? You should see the new website as well! You can grab a sneak peak below or click on TQMP above head right over. Just click Blog to come back.
Happy New Year! I hope you have all had a wonderful Christmas and New Years break! Having reflected on the year that was in my last post, I wanted to lay out some of my goals for the year ahead.
With the new year only hours away, I want to reflect on this first year of designing games.
I'm pretty much smack dab in the middle of my final exam period right now. On top of that, I'll be starting a new job just four days after my exams conclude. So this post is just to tell you all that I'm not likely to be posting much over the next few weeks.
Once everything has settled down again, I will present the second half of my updates on Into the Pie and start my series on transparent design for Pocket War! For all the people who also have exams, all the best, and to everyone, I'll see you again soon!
Into the Pie is about to approach version 6! As you can see in the picture above, quite a few things have changed. So, I thought I would share the revision history and some of the reasons behind the changes. I'll cover the first half in this post and the rest later.
The first ever card game that I tried to develop, just over two years ago, was called Card Conquest and was about two to four players facing off, building up their cities and armies, raiding each other and trying to be the first player to collect twenty-five gold pieces. Ultimately, the project became too bloated and was abandoned. I hope to fix that with this new concept.
Playup Perth After Dark was awesome fun and it was the first time I playtested my game Into the Pie! in public and I'd like to share five lessons I learned from my first public playtest.
I promise I'll write a recap of Playup Perth After Dark and the feedback I received for my game soon, but in the meantime, hopefully this game concept about the politics behind electing a new pope will tide you over.